I pretty much represent SpringBox Studios at the moment because everyone up and left... and then decided to try to make their own game on UE4 with blueprints. It's okay, they were never helpful anyway.
Anyhoos, I'm a developer of a few trades, master of none (C#, Java, W3C family, Python, etc.). I would say I'm better at slowly and chaotically developing stories than I am at game dev. Lastly, I'm in the US working with one other dude who mostly just works at an actual job and plays video games.